ElevenLabs AI Sound Effects Generator (ElevenLabs Text to Sound v2)
Describe a sound and get it: whooshes, UI clicks, foley, impacts and loopable ambience, from half a second to 30 seconds.
ElevenLabs' sound effects model turns a written description into a sound. It is the model behind the AI Sound Effects Generator here: describe what makes the sound, what it is made of, how close it is and how big the space is, and get up to three takes to choose from, each between half a second and 30 seconds long.
It is built for the small sounds that make a video or an app feel finished: a whoosh on a cut, a click on a toggle, the pop of a lid in a product shot, a chime on a notification, a deep hit under a title card. Switch on loop and it makes ambience that repeats without a seam, such as room tone, rain or a city street, to sit under a whole video.
It makes sounds, not music or speech: a bed belongs on Lyria or Stable Audio, and a voice on the ElevenLabs voices. To match a sound you already have, read it with Audio to Prompt, which breaks a sound effect into its layers and hands the description straight to the generator.
What ElevenLabs Sound Effects is best at
Transitions and whooshes for video edits
UI and notification sounds for apps
Product foley: clicks, pops and unboxing
Loopable ambience under a whole video
The sound you describe No library search: describe the source, material, distance and size and get that sound made, so it fits the moment instead of nearly fitting.
Up to three takes a run Each run can return up to three variations, so you pick the one that lands rather than rerolling one at a time.
Seamless loops Loop mode makes ambience that repeats without a click or a gap, ready to stretch under any length of video.
Set to the frame Let the model choose the length or set it from half a second to 30 seconds, so a hit lasts exactly as long as the shot.
Where ElevenLabs Sound Effects falls short
Each take is 30 seconds at most. Longer ambience needs loop mode and your editor to repeat it.
It makes sound effects, not music or speech. Use Lyria or Stable Audio for music and the ElevenLabs voices for a voiceover.
Busy prompts with many events in them blur together. One sound per prompt, layered in your editor, gives cleaner results.
Sounds are generated, not recorded, so a very specific real-world sound (one particular car's engine, one phone's ringtone) comes back as a convincing likeness rather than that exact recording.
ElevenLabs Sound Effects specifications
Provider: ElevenLabs
Model ID: eleven_text_to_sound_v2
Length: 0.5 to 30 seconds a take
Takes: Up to 3 a run
Loop: Yes, seamless ambience
Best at: Transitions, UI sounds, foley
Provider model ID: eleven_text_to_sound_v2
What you can do with ElevenLabs Sound Effects
Transitions and UI Whooshes and risers for cuts, clicks and chimes for an app.
Product and foley The close-up sounds of a product being used: a lid, a click, a zip, an unboxing.
Loopable ambience Room tone and backgrounds that repeat without a seam, to sit under a whole video. Loop is switched on for you.
Make it with AI Sound Effects Generator, which runs ElevenLabs Sound Effects and shows the price before you spend anything. To start from a track, a voiceover or a sound that already works, read it with Audio to Prompt first: it describes the sound without naming anyone and hands that description to the generator.
Prompts that work on ElevenLabs Sound Effects
Source, material, distance, size
A heavy wooden door closing in a stone hallway, close, with a short echo.
Saying what makes the sound, what it is made of, how close it is and how big the space is gives the model everything it needs. Adjectives alone do not.
One sound per prompt
A single deep cinematic impact hit with a long, low tail.
Layered scenes blur together. Make each element on its own, then stack the takes in your editor, where you control the timing.
Break a sound you like into layers
Upload the sound to Audio to Prompt, then make each layer it lists as its own effect.
Audio to Prompt splits a sound effect into its layers, which is the one-sound-per-prompt approach done for you.
What ElevenLabs Sound Effects costs
Cost on Prompt Reverse, per take, up to 10 seconds: 3 AI Credits, per take, up to 30 seconds: 6 AI Credits, three takes, up to 10 seconds: 9 AI Credits. AI Credits come from a one-time credit pack and never expire, with no subscription and no separate provider account.
ElevenLabs Sound Effects vs the other models
ElevenLabs Voices: Switch for speech: voiceovers, ad reads and narration.
Stable Audio 3: Switch for music under the video, cut to its exact length.
Lyria 3 Clip: Switch for a 30-second musical sting or intro rather than a sound.
It is ElevenLabs' text to sound effect model, eleven_text_to_sound_v2. On Prompt Reverse it makes sounds from half a second to 30 seconds long, up to three takes a run, with a loop mode for ambience.
How long can a sound effect be?
From half a second to 30 seconds a take, or let the model choose. For longer ambience, switch on loop and repeat it in your editor without a seam.
Can I use the sounds commercially?
Yes, in videos, ads, apps and social content, online and offline. The files are tagged as AI-generated in their metadata.
Can it make music or a voice?
No. It makes sound effects. Use Lyria or Stable Audio for music and the ElevenLabs voices for speech.
Can it add sound effects to my video for me?
Yes: Add Sound to Video watches your clip and places effects on the moments that need them, then mixes them under the picture.